Buttons in terminal using python

Python is a versatile programming language that can be used to create a wide range of applications. One common task is to create buttons in a terminal using Python. In this article, we will explore three different ways to achieve this goal.

Option 1: Using the curses library

The curses library is a powerful tool for creating text-based user interfaces in Python. It provides a set of functions for controlling the terminal screen and handling keyboard input. To create buttons using curses, we can use the addstr() function to display text at specific coordinates on the screen.

import curses

def main(stdscr):
    # Initialize the screen
    curses.initscr()
    # Disable cursor blinking
    curses.curs_set(0)
    # Get the screen dimensions
    height, width = stdscr.getmaxyx()
    # Calculate the coordinates for the button
    button_x = width // 2 - 10
    button_y = height // 2
    # Draw the button
    stdscr.addstr(button_y, button_x, "Click me!")
    # Refresh the screen
    stdscr.refresh()
    # Wait for user input
    stdscr.getch()
    # Clean up
    curses.endwin()

if __name__ == "__main__":
    curses.wrapper(main)

This code uses the curses library to create a button that says “Click me!” in the center of the terminal screen. When the user presses a key, the program exits. This approach is powerful and flexible, but it requires some knowledge of the curses library and may not be suitable for beginners.

Option 2: Using the prompt_toolkit library

The prompt_toolkit library is another option for creating buttons in a terminal using Python. It provides a higher-level interface compared to curses and makes it easier to create interactive command-line applications. To create buttons using prompt_toolkit, we can use the Button class provided by the library.

from prompt_toolkit import Application
from prompt_toolkit.layout.containers import HSplit, Window
from prompt_toolkit.layout.controls import Button
from prompt_toolkit.key_binding import KeyBindings

def main():
    # Create the button
    button = Button("Click me!", handler=lambda: None)
    # Create the layout
    layout = HSplit([Window(height=1, content=button)])
    # Create the application
    app = Application(layout=layout, key_bindings=KeyBindings())
    # Run the application
    app.run()

if __name__ == "__main__":
    main()

This code uses the prompt_toolkit library to create a button that says “Click me!” in a separate window. When the button is clicked, the handler function is called. This approach is easier to use compared to curses and provides a more modern and customizable interface.

Option 3: Using ASCII art

If you prefer a simpler approach, you can create buttons in a terminal using ASCII art. ASCII art is a technique that uses characters to create images and graphics. To create buttons using ASCII art, we can use special characters to draw the button shape and text.

def main():
    # Draw the button
    print("+----------------+")
    print("|   Click me!   |")
    print("+----------------+")
    # Wait for user input
    input()

if __name__ == "__main__":
    main()

This code uses ASCII characters to draw a button that says “Click me!” in a simple box shape. When the user presses Enter, the program exits. This approach is the simplest and requires no external libraries, but it is less interactive and customizable compared to the previous options.

After exploring these three options, the best choice depends on your specific needs and preferences. If you require a highly interactive and customizable interface, the prompt_toolkit library is the recommended option. If you prefer a simpler and more lightweight solution, using ASCII art may be sufficient. The curses library provides the most flexibility and control, but it requires more advanced knowledge and may not be suitable for beginners.

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12 Responses

    1. Whoa, ASCII art buttons? Seriously? Thats like taking a trip back to the Stone Age. I mean, come on, were living in the 21st century. Lets leave the nostalgia behind and embrace modern design. 🙄

  1. Option 3: Using ASCII art is the way to go! Who needs buttons when you can have artistic terminal magic? #nerdlife

    1. I couldnt disagree more. ASCII art buttons? Seriously? Were in the 21st century, not the Stone Age. Regular buttons are simple, effective, and user-friendly. No need for unnecessary complications. Lets keep it clean and functional, shall we?

  2. Option 2: Using the prompt_toolkit library sounds awesome! It adds some fancy vibes to the terminal experience. 💁‍♂️

    1. Hmm, I dont get the hype. Fancy vibes? Really? I prefer keeping it simple and efficient. Too much fluff just slows things down. But hey, to each their own.

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